The lecture is an overview of Interaction Design with examples from my own research: a system for cross-language information retrieval, a graphical user interface in aerospace engineering, tangible interaction, ubiquitous computing, and the Internet of Things in revisiting family memories.
Date: 11 APRIL 2019 from 14:30 to 16:30
Event location: Aula Affreschi, Via Zamboni 34, Piano Terra
Type: Seminars
Interaction design is a multidisciplinary field across computing (including electronic engineering), social science, and design. It evolved from human-computer interaction (that focussed on how human worked on computers) to expand toward less technical aspects such as personal motivations and the social context (in work and leisure), both elements that influence and change the way people interact with digital technology.
I will use this 2-hour lecture to give an overview of the field using some examples from my own research. Through a system for cross-language information retrieval, I will show how to understand which are the critical points in the human-computer interaction that need a specific user-centred intervention and how I solved the issues.
I will then use a complex work setting to show how the design of a graphical user interface that supports complex user-tasks in aerospace engineering can change work practice and how design can be effectively used for large datasets exploration.
I will then move beyond computers in the work setting and look at tangible interaction (the interaction is with digitally augmented objects), ubiquitous computing (objects and the environment embed technology), and the Internet of Things (the physical and the digital world communicate). For this I will use two examples: capturing and revisiting family memories; and the appreciation of cultural heritage.