Pixel Media - Video game to develop media literacy

An in-depth exploration dedicated to the relationship between video games, education, and media literacy, as part of the European project Pixel Media – Video Game to Develop Media Literacy.

  • Date: 29 OCTOBER 2026  from 9:00 to 14:00

  • Event location: Dipartimento di Scienze dell'Educazione, Via Filippo Re, 6 - 40126 Bologna - Aula Magna - In presence and online event

A day of discussion and in-depth exploration dedicated to the relationship between video games, education, and media literacy, as part of the activities of the European project Pixel Media – Video Game to Develop Media Literacy.

The event will be held in a hybrid format, both online and in person at the Aula Magna of the Department of Educational Sciences “G.M. Bertin”, and will bring together academics, education professionals, game designers, and project developers working on the educational use of video games and the development of media literacy and digital citizenship competencies.

For more information: https://pixelmedia-project.eu/

 

October 29, 2026 

9:00–11:00 — Round Table: Video Games and Media Education: The Project “PIXEL MEDIA: A VIDEO GAME TO DEVELOP MEDIA LITERACY”

11:00–13:00 — Presentation of the PIXEL MEDIA Project and the Video Game Influencer Simulator

 

The event will continue in the afternoon and the day after with the national conference - Giocare con il mondo

 

October 29, 2026 (Hybrid conference - Language of work: English)

13:30–14:30 — Participant Registration

14:30–15:00 — Conference Opening and Institutional Greetings

15:00–18:00 — Plenary Sessions and Invited Contributions

October 30, 2026 (In situ conference - Language of work: Italian)

09:30–10:00 — Opening Remarks

10:00–12:30 — Parallel Sessions / Panels

12:30–14:00 — Lunch Break

14:00–16:30 — Parallel Sessions and Workshops

16:30–17:00 — Coffee Break

17:00–18:00 — Conference Closing